Category

Archive for the 'Uncategorized' Category

Michael Cai Interview At Gamasutra

Huh? Gamasutra? That’s right, I’m also writing for Gamasutra now - I’ll be doing 3 to 5 Q&As for them right throughout the week. Hey, it’s almost like a full-time job!
The first of these is up now, and it’s a pretty cool one, even if I do say so myself. It’s a chat with Michael […]

PlayStation 3 Is Living

One piece of news that seems to have slipped the mind of most media outlets is the announcement at Leipzig of the PS3’s European (and presumably Australian) slogan: “This is Living”. Kikizo seem to be the first to even mention it, lamenting “despite some 150,000 consumers and 2,000 journalists being present at the event, the […]

Walter Day Interview Up At GameSetWatch

There’s an interview I did with Walter Day up at GSW right now. Walter is the head of Twin Galaxies, who are, and have been since 1981, regarded as the authority on gaming world records. He’s a nice guy, too. Currently, he’s busy at work getting together the second edition of the Twin Galaxies’ Official […]

Duke Nukem Forever Hits More Trouble

The world’s favourite piece of vapourware, 3D Realms’ Duke Nukem Forever, which has been in development for 9 years now, is in more trouble, according to Shacknews’ Chris Remo. Up to “ten major team members” have left the company recently, with a number of the departures having happened in the last few days. Chris also […]

Crytek Says No To Console Crysis

TeamXbox brings work that Bernd Diemer, senior game designer for German developer Crytek had a few words to say about their next title, Crysis, at Leipzig GC. Specifically, a few words on how “next generation consoles like the Xbox 360 and the PlayStation 3 do not offer the sufficient power” to run the game, which […]

Wii Remote Is Reliable

MTV’s games reporting continues to surprise me - in a totally good way. They’ve got an interview with Mike Chrzanowski, an associate designer with Vicarious Visions who are working on the Marvel: Ultimate Alliance game, and it’s very readable, and very informative. IGN? Time to step up, eh?
I think one of the biggest issues that […]

Mark Frohnmayer Talks Torque X

More GarageGames! There’s a great interview with company president Mark Frohnmayer up on Gamasutra today about Torque X, as well as a few other interesting topics. Like, for example, the fact that Jay Moore has left the company. I didn’t even realise this had happened, but a quick bit of hunting reveals that […]

GarageGames’ New Marble Blast Plans

There’s a sweet interview with Little Mathletics perenial favourites (and subjects of a previous interview here too) GarageGames up on K1lla’s Xbox Domain right now. In it, Marble Blast lead programmer Pat Wilson talks about the plans they’ve got for the Xbox Live Arcade title - most of which revolve around 11 new multiplayer maps, […]

Sueddeutsche Knob It Up

I don’t think you need to read German to actually understand the above image, but here’s the translation nonetheless:
More realistic play pleasure by breath-robbing diagram. “Red Steel” on the PlayStation3.
Ooops. German site Sueddeutsche.de’s interview with Ubisoft head Yves Guillemot was otherwise on the money, but they might want to focus a little more on […]

Pikachu Scooter Is Some Sort Of Awesome

Or at least, the original one is - not the pretenders with some kind of wishy-washy paint job.
But, at least there’s pictures of the OG version - like the one above. It’s all from this blog detailing the adventures of a Suzuki Choi Nori (basically a very, very cheap moped) with some awesome Pikachu […]